心累,做这个游戏好多标点符号打错了,放进蝶梦一直错误。 改符号改了一小时。/n 测试链接'https://www.iwzyx.com/games/5619'
井字棋
=:MD.胜利次数=0
=:MD.失败次数=0
[初始]
=: var d1 ="⬜"
=: var d2 ="⬜"
=: var d3 ="⬜"
=: var d4 ="⬜"
=: var d5 ="⬜"
=: var d6 ="⬜"
=: var d7 ="⬜"
=: var d8 ="⬜"
=: var d9 ="⬜"
=:MD.次数=0
[游戏3]
[|]
✔是你,✘是机器人。
请落子。
(b)1(/b)|(b)2(/b)|(b)3(/b)<hr/>
(b)4(/b)|(b)5(/b)|(b)6(/b)<hr/>
(b)7(/b)|(b)8(/b)|(b)9(/b)
<br>
胜利次数:(j)MD.胜利次数(/j)
失败次数:(j)MD.失败次数(/j)
选:(j)d1(/j)
选:(j)d2(/j)
选:(j)d3(/j)
选:(j)d4(/j)
选:(j)d5(/j)
选:(j)d6(/j)
选:(j)d7(/j)
选:(j)d8(/j)
选:(j)d9(/j)
[(j)d1(/j)]
=: if( d1== "✔" ) game_jumpto("无法落子") ;
=: if( d1== "✘" ) game_jumpto("无法落子") ;
=: if( d1== "⬜" ) game_jumpto("落子1") ;
[(j)d2(/j)]
=: if( d2== "✔" ) game_jumpto("无法落子") ;
=: if( d2== "✘" ) game_jumpto("无法落子") ;
=: if( d2== "⬜" ) game_jumpto("落子2") ;
[(j)d3(/j)]
=: if( d3== "✔" ) game_jumpto("无法落子") ;
=: if( d3== "✘" ) game_jumpto("无法落子") ;
=: if( d3== "⬜" ) game_jumpto("落子3") ;
[(j)d4(/j)]
=: if( d4== "✔" ) game_jumpto("无法落子") ;
=: if( d4== "✘" ) game_jumpto("无法落子") ;
=: if( d4== "⬜" ) game_jumpto("落子4") ;
[(j)d5(/j)]
=: if( d5== "✔" ) game_jumpto("无法落子") ;
=: if( d5== "✘" ) game_jumpto("无法落子") ;
=: if( d5== "⬜" ) game_jumpto("落子5") ;
[(j)d6(/j)]
=: if( d6== "✔" ) game_jumpto("无法落子") ;
=: if( d6== "✘" ) game_jumpto("无法落子") ;
=: if( d6== "⬜" ) game_jumpto("落子6") ;
[(j)d7(/j)]
=: if( d7== "✔" ) game_jumpto("无法落子") ;
=: if( d7== "✘" ) game_jumpto("无法落子") ;
=: if( d7== "⬜" ) game_jumpto("落子7") ;
[(j)d8(/j)]
=: if( d8== "✔" ) game_jumpto("无法落子") ;
=: if( d8== "✘" ) game_jumpto("无法落子") ;
=: if( d8== "⬜" ) game_jumpto("落子8") ;
[(j)d9(/j)]
=: if( d9== "✔" ) game_jumpto("无法落子") ;
=: if( d9== "✘" ) game_jumpto("无法落子") ;
=: if( d9== "⬜" ) game_jumpto("落子9") ;
[无法落子]
[|]
该棋格已被覆盖,请重新选择。
等:1|
跳:游戏
[落子1]
[|]
=: var d1 ="✔"
=:MD.次数+=1
落子成功。
等:1|
跳:机器人
[落子2]
[|]
=: var d2 ="✔"
=:MD.次数+=1
落子成功。
等:1|
跳:机器人
[落子3]
[|]
=: var d3 ="✔"
=:MD.次数+=1
落子成功。
等:1|
跳:机器人
[落子4]
[|]
=: var d4 ="✔"
=:MD.次数+=1
落子成功。
等:1|
跳:机器人
[落子5]
[|]
=: var d5 ="✔"
=:MD.次数+=1
落子成功。
等:1|
跳:机器人
[落子6]
[|]
=: var d6 ="✔"
=:MD.次数+=1
落子成功。
等:1|
跳:机器人
[落子7]
[|]
=: var d7 ="✔"
=:MD.次数+=1
落子成功。
等:1|
跳:机器人
[落子8]
[|]
=: var d8 ="✔"
=:MD.次数+=1
落子成功。
等:1|
跳:机器人
[落子9]
[|]
=: var d9 ="✔"
=:MD.次数+=1
落子成功。
等:1|
跳:机器人
[机器人]
=:MD.棋格=random_int(1,9)
=: if( MD.棋格== 1 ) game_jumpto("n1") ;
=: if( MD.棋格== 2 ) game_jumpto("n2") ;
=: if( MD.棋格== 3 ) game_jumpto("n3") ;
=: if( MD.棋格== 4 ) game_jumpto("n4") ;
=: if( MD.棋格== 5 ) game_jumpto("n5") ;
=: if( MD.棋格== 6 ) game_jumpto("n6") ;
=: if( MD.棋格== 7 ) game_jumpto("n7") ;
=: if( MD.棋格== 8 ) game_jumpto("n8") ;
=: if( MD.棋格== 9 ) game_jumpto("n9") ;
[n1]
=: if( d1== "✔" ) game_jumpto("无法落子1") ;
=: if( d1== "✘" ) game_jumpto("无法落子1") ;
=: if( d1== "⬜" ) game_jumpto("s1") ;
[n2]
=: if( d2== "✔" ) game_jumpto("无法落子1") ;
=: if( d2== "✘" ) game_jumpto("无法落子1") ;
=: if( d2== "⬜" ) game_jumpto("s2") ;
[n3]
=: if( d3== "✔" ) game_jumpto("无法落子1") ;
=: if( d3== "✘" ) game_jumpto("无法落子1") ;
=: if( d3== "⬜" ) game_jumpto("s3") ;
[n4]
=: if( d4== "✔" ) game_jumpto("无法落子1") ;
=: if( d4== "✘" ) game_jumpto("无法落子1") ;
=: if( d4== "⬜" ) game_jumpto("s4") ;
[n5]
=: if( d5== "✔" ) game_jumpto("无法落子1") ;
=: if( d5== "✘" ) game_jumpto("无法落子1") ;
=: if( d5== "⬜" ) game_jumpto("s5") ;
[n6]
=: if( d6== "✔" ) game_jumpto("无法落子1") ;
=: if( d6== "✘" ) game_jumpto("无法落子1") ;
=: if( d6== "⬜" ) game_jumpto("s6") ;
[n7]
=: if( d7== "✔" ) game_jumpto("无法落子1") ;
=: if( d7== "✘" ) game_jumpto("无法落子1") ;
=: if( d7== "⬜" ) game_jumpto("s7") ;
[n8]
=: if( d8== "✔" ) game_jumpto("无法落子1") ;
=: if( d8== "✘" ) game_jumpto("无法落子1") ;
=: if( d8== "⬜" ) game_jumpto("s8") ;
[n9]
=: if( d9== "✔" ) game_jumpto("无法落子1") ;
=: if( d9== "✘" ) game_jumpto("无法落子1") ;
=: if( d9== "⬜" ) game_jumpto("s9") ;
[无法落子1]
跳:机器人
[s1]
[|]
=: var d1 ="✘"
跳:游戏
[s2]
[|]
=: var d2 ="✘"
跳:游戏
[s3]
[|]
=: var d3 ="✘"
跳:游戏
[s4]
[|]
=: var d4 ="✘"
跳:游戏
[s5]
[|]
=: var d5 ="✘"
跳:游戏
[s6]
[|]
=: var d6 ="✘"
跳:游戏
[s7]
[|]
=: var d7 ="✘"
跳:游戏
[s8]
[|]
=: var d8 ="✘"
跳:游戏
[s9]
[|]
=: var d9 ="✘"
跳:游戏
[游戏]
=: if( d1== "✔" ) game_jumpto("159") ;
=: if( d2== "✔" ) game_jumpto("258") ;
=: if( d3== "✔" ) game_jumpto("357") ;
=: if( d4== "✔" ) game_jumpto("456") ;
[游戏1]
=: if( d1== "✔" ) game_jumpto("123") ;
=: if( d7== "✔" ) game_jumpto("789") ;
=: if( d4== "✔" ) game_jumpto("147") ;
=: if( d6== "✔" ) game_jumpto("369") ;
[游戏2]
=: if( MD.次数== 5 ) game_jumpto("失败") ;else game_jumpto("游戏3")
[159]
=: if( d5== "✔" ) game_jumpto("159/") ;else game_jumpto("游戏1")
[159/]
=: if( d9== "✔" ) game_jumpto("胜利") ;else game_jumpto("游戏1")
[258]
=: if( d5== "✔" ) game_jumpto("258/") ;else game_jumpto("游戏1")
[258/]
=: if( d8== "✔" ) game_jumpto("胜利") ;else game_jumpto("游戏1")
[357]
=: if( d5== "✔" ) game_jumpto("357/") ;else game_jumpto("游戏1")
[357/]
=: if( d7== "✔" ) game_jumpto("胜利") ;else game_jumpto("游戏1")
[456]
=: if( d5== "✔" ) game_jumpto("456/") ;else game_jumpto("游戏1")
[456/]
=: if( d6== "✔" ) game_jumpto("胜利") ;else game_jumpto("游戏1")
[123]
=: if( d2== "✔" ) game_jumpto("123/") ;else game_jumpto("游戏2")
[123/]
=: if( d3== "✔" ) game_jumpto("胜利") ;else game_jumpto("游戏2")
[789/]
=: if( d8== "✔" ) game_jumpto("789/") ;else game_jumpto("游戏2")
[789/]
=: if( d9== "✔" ) game_jumpto("胜利") ;else game_jumpto("游戏2")
[147]
=: if( d4== "✔" ) game_jumpto("147/") ;else game_jumpto("游戏2")
[147/]
=: if( d7== "✔" ) game_jumpto("胜利") ;else game_jumpto("游戏2")
[369]
=: if( d6== "✔" ) game_jumpto("369/") ;else game_jumpto("游戏2")
[369/]
=: if( d9== "✔" ) game_jumpto("胜利") ;else game_jumpto("游戏2")
[胜利]
=:MD.胜利次数+=1
你胜利了。
跳:初始
[失败]
=:MD.失败次数+=1
你失败了。
跳:初始